Hi there All, I did a quick search but couldn't find anything that looked like it was what I needed, but here we go... I'm trying to make a GUI.Button that when clicked, disables the Audio.Listener on the Main Camera. I think I understand the basic fundamentals of the code that I need. Here is what I think it should look like, though I know it is incorrect. // Start var AudioListener : boolean; function OnGUI() { var buttonName:String = "Sound is "; if(GUI.Button(Rect(0, 0, 200, 100), "Sound On/Off")) { if (AudioListener == true) AudioListener = false; else AudioListener = true; } } // End When I attach this script to the Main Camera and manually remove the default Audio Listener, I can run the program. And when the GUI button is pressed I can see the check-box checking and unchecking in the inspector but I get no sound. If I click on components and re-add the Audio->Audio Listener sounds are back but cannot be disabled. Perhaps I"m not too far off but maybe using the wrong variables/calls? Thanks in advance!
I was able to fix this issue by using: //Start function OnGUI() { var buttonName:String = "Sound is "; var volume : float; if(GUI.Button(Rect(0, 0, 100, 25), "Sound On/Off")) { if (audio.volume == 1.0) audio.volume = 0.0; else audio.volume = 1.0; } } //Finish