Wow! What a great learning tool! I love the experiment of keeping this tutorial free. You have done a fantastic and thorough job... definitely a class act.
I have gone through the first few tutorials, taken the quizzes, and completed Lab 1. It's ready for grading.
Is this all I need to do to get you to take a look at it?
Que alegria encontrar gente de mi patria en estos foros ¡¡¡ saludos desde Manizales ¡¡¡ (excuse me for the offtopic )
@bwelling, the process has changed a bit in recent times. You should post links to your Labs here, and have other people take a look at what you've done. The Walker Boys will only really "take a look" at your work once you have completed all 5 labs. This makes sense - from a pure time investment perspective, it must have been quite a challenge for them to look at every single completed Lab 1 and Lab2. I suspect that only a small percentage of people actually get through all 5 Labs - they do get progressivley more challenging and time consuming, so finishing all 5 requires a serious commitment to the task.
This thread doesn't seem to be very lively lately, but there are still some of us who are actively working through the Labs.
As for what you've done so far in Lab1, you seem have accomplished the basics but none of the "on your own" tasks (see this page http://walkerboystudio.com/html/unity_course_lab_1.html , "On Your Own" section). These "homework" assignments are your chance to go a little beyond what was covered in the videos, and ensure that you understand what you are doing. They really are worth doing!
@zaniocz: the same, man!
Last edited by jonlemosz; 12-28-2011 at 07:30 PM.
Where did the videos 19 - 29 on Vimeo go? Are they gone, or am I looking the wrong spot?
And thanks alot for the tutorial
@organicoder: From which series? I believe they are all there. Just follow the links straight from the site: http://walkerboystudio.com/html/unit...___free__.html
Oh! Tears! Thank you! Very Helpful site.
I'm trying to port my lab 4 over to iPhone just for the practice and I'm having a huge issue with Mario. He looks great in Unity on my Mac but once I do a build to test my game out Mario only shows up as a black rectangle. I suspect it has something to do with the shader or the texture settings but I've played around with them quite extensively with no luck. Does anyone know what could be going wrong? Thanks.
Thank you very much for putting these tutorials together. They are proving to be an invaluable resource.
Hello Professors Walker,
I just wanted to ask you where I can find instructions for working on the scene called "Tutorial 25 - Level Design Basics" from Lab 4.
@jonlemosz, I also wondered the same thing. It seems that the last few scenes in the downloaded project files are all "do it yourself" homework, although the last video in the series does briefly mention some stuff about it.
I'm a new one with Unity, and this tutorial is very very helpfull. Thank you so much
Hi guys, sorry if this has been asked before but at the moment I don't have the time to read all 37 pages, I'm having a problem with the 2nd terrain video, hes importing a height map from C:\newfolder. Now I obvious don't have the same "new folder" on my computer so where do I find a terrain height map on my computer? I tryed looking for anything that had a .raw but nothing on my system was compatible
There is no height map, so just ignore that part. Don't worry about it, all the rest of the resources you need will be available.
@Nomad72 Yeah, I guess we have to figure it out by ourselves :S
Just have to say, thanks a million for putting these training videos together. They are by far the best free training resource I have found for any software I have ever tried to learn. I just finished the clicking game section, and actually feel like I am understanding the coding process. What impressed me the most though was how in your videos you constantly refer back to the Unity Script Reference. One of my biggest problems has always been the question "how to I code something I don't already know how to do?". I never knew how to find the resources I needed with other software, but you guys do a great job of demonstrating how to use the reference library, and show how valuable it really is.
Hey, I just wanted to post a thank you for these resources. I am just starting the Walker Boys online course and looking forward to the challenges.
Quick question, the course website link on http://walkerboystudio.com/html/unit..._syllabus.html is nolonger working. Is there a new link.
Last edited by everygamer; 01-14-2012 at 07:06 PM.
@Nomad72: Thanks for the comments along the way with the other guys. It's always appreciated.
@bwelling: Yes, when it comes to reviewing the projects, we've pulled it mainly back to final comments when everything is completed. I did take a look at your project and everything looks good for the basics. It would be really great if you could add the 'on your own' as was suggested earlier. That's one part of the project that will help stretch and test your new found knowledge.
@cmasterenko: Great question. I haven't ported the project over yet, but from the sounds of it, it has something to do with Repeat/Clamp for the wrap mode on the texture. You may want to check that first. Be sure that it is set for Repeat so the offsetting will still work.
@Chizambers: We're glad the unity training videos are working out for you. It's also good to hear you are putting some quality time and hours into your training. And thank you, that (api usage) was one area among many we wanted to be sure was understand.
@Agent Smith: Sorry to hear you lost a project. I'm not quite sure what/which one you are asking for? I would suggest going through the tutorials again and be sure to backup along the way.
@jonlemosz: Actually those are for you to work with. We don't have support videos for them. One of our projects down the road will be to provide a full course in just level design basics for 2d, 3d games. It's more involved than we have time for at the moment, but it's on our radar.
@Rpixel: Great to have you here. Thanks for posting.
@Eidolan: That is correct, there is no image file for that. You can have fun and create one on your own or download one from the internet (example).
@everygamer: I just tried the link you provided and everything works. Try refreshing your browser when you go to the site. Let me know if you have any further issues. Thank you.