#UPDATE: I assumed it would work for SVN and CVS
#but dreamora pointed out that they would have issues
#We use Git and currently have had no issues
#Git is also Rad, I dont use SVN or CVS anymore unless I'm forced.
#this is the git ignore file if you want to use the free Unity
# the ! negates an ignore, so you ignore everything in Library then
#un-ignore the metadata folder and those specific files
#use at your own risk.
#NOTE: this will cause your collaborators to re-import assets
# (previews and cache), but it seems to have no value to keep in source control
#I also wanted to note that Unity selling an asset server is retarded.
#We already have awesome source control systems that we know are safe and
#reliable. Why anyone would use the asset server is beyond me; why Unity felt the need to
#recreate a well developed tool seems greedy. Focus on your product not on making things
#more difficult for your users.
Temp/*
Library/*
!Library/*.asset
!Library/AssetImportState
!Library/AssetVersioning.db
!Library/BuildPlayer.prefs
!Library/ScriptMapper
!Library/assetservercachev3
!Library/expandedItems
!Library/guidmapper
!Library/unity default resources
!Library/unity editor resources
!Library/metadata/

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