Hey folks , here's a little experiment I put together to give something back to the community.
It's an infinite terrain generator. Using a simplex noise algorithm I created an infinite terrain that just keeps on going no matter how much you move
You can adjust the height and detail values but obviously due to the random nature. Controlling it much more than this is pretty tough. Anyway I've uploaded the web player so you can see if this is something that would be useful before commiting to the epic 300kb download
Web Player : http://quickfingers.net/scratch/2010/infinite_terrain/
Download : http://www.quickfingers.net/scratch/...n.unitypackage
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This is pretty interesting.
You should add some extras like trees, grass and so on,
Keep up the good work
Wow....interesting indeed... you now that this can be used to creating infinite ocean...
Thanks for sharing, I'll give it a look.
"Random nature" - so no two will ever be the same? Pretty awesome. Thanks for sharing! Nice gift!
pretty slick, though from the web player it just looks like it tiles the terrain over and over, don't know if that's true but the random foliage should help that. fog looks pretty darn cool, all neon green and what not.
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awesome job dude. exactly what I am looking for.
It will eventually tile due to the non-4reals-randomness of random number generators! You can effectively hide this by combining noises with scale and rotation offsets.
Waow, i was looking for something like this !
Thank you very much for sharing that resource. It will be very useful for many of us.
Very good job.
Awesome share my friend! If you want to check it out in my game just check the link on my signature! =D
Thx a lot, community appreciate your awesome share! =D
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