Hi, Dummy questions here: How can achieve outlined fonts, as well as colored font, like red font and black outline for example? shader? script? If I have to create them in Photoshop, would it still be a font within Unity? If not how would I map chars on my textures with chars in my string to show? thanks, Jean
The best way to get full control over how your text looks is indeed through a custom font created as a bitmap. Search the forum for a utility called "Unity Font Mapper", it's very handy for creating font maps. In Unity you'd create a Custom Font that uses your font map. You may have to fiddle a bit with offset settings etc. before it looks good. Good luck!
Thanks, Here is the topic in question to get the unity font mapper: http://forum.unity3d.com/viewtopic.php?t=5022 Bye, Jean