Hey there. I'm trying to figure out the difference in frames between the Statistics window in the Unity Editor and the frame rate numbers that I'm seeing using a prominent frame rate script from the Wiki (http://www.unifycommunity.com/wiki/i...ramesPerSecond).
The frame rate counter in the statistics menu can often times be between 200-300FPS, while the script running computes the frame rate around 45-50 fps, which is more what I would expect.
Is there something unique about the way the statistics menu of the editor calculates the FPS?
Thanks.

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