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Unity 3 exe does nothing when run on windows 7 64 bit

Discussion in 'Editor & General Support' started by Anim, Jul 29, 2010.

  1. Anim

    Anim

    Joined:
    Aug 11, 2008
    Posts:
    289
    Hi

    Eagerly got my Pre release copy of Unity 3 but when I double click the exe after installing it thinks about it for 4 or 5 seconds then nothing happens.

    I have tried all the compatibility modes to no avail.

    Windows 7 64 bit (administrator)
    Unity 3.0.0b

    Any ideas?
     
  2. Anim

    Anim

    Joined:
    Aug 11, 2008
    Posts:
    289
    Some more info found in the application log....

    Faulting application name: Unity.exe, version: 3.0.0.46937, time stamp: 0x4c470f5b
    Faulting module name: KERNELBASE.dll, version: 6.1.7600.16385, time stamp: 0x4a5bdbdf
    Exception code: 0xe06d7363
    Fault offset: 0x0000b727
    Faulting process id: 0x1558
    Faulting application start time: 0x01cb2f4737fb6ef1
    Faulting application path: C:\Program Files (x86)\Unity3\Editor\Unity.exe
    Faulting module path: C:\Windows\syswow64\KERNELBASE.dll
    Report Id: 75bfc794-9b3a-11df-9d4a-6cf049505515
     
  3. Anim

    Anim

    Joined:
    Aug 11, 2008
    Posts:
    289
    Oops, never mind. Had this problem before and posted a solution to it myself....

    Here is fix..

    Add unity.exe to windows DEP

    Right click My Computer
    Click properties
    Click Link for Advanced System Settings on left
    Select Advanced Tab
    Click Settings button on the Performance section
    Select the Data Execution Prevention TAB
    Add Unity.exe to the list of exceptions.
     
  4. Dreamora

    Dreamora

    Joined:
    Apr 5, 2008
    Posts:
    26,601
    or set it to only protect important system services as all do (all preinstalled systems are setup like that only the own installation breaks the DEP setup that way round normally)
     
  5. Anim

    Anim

    Joined:
    Aug 11, 2008
    Posts:
    289
    Good to know thanks.
     
  6. Tamaya

    Tamaya

    Joined:
    May 19, 2010
    Posts:
    10
    Thanks for the fix, now my Unity 3.2 works :)