Search Unity

536f1 Cardboard world canvas issues in editor?

Discussion in 'AR/VR (XR) Discussion' started by mgear, Jul 25, 2016.

  1. mgear

    mgear

    Joined:
    Aug 3, 2010
    Posts:
    9,408
    So upgraded unity from 534f1 to 536f1..

    In the editor there seems to be some problem with moving world space canvases, see the gifs below:
    (world canvas is child of CardboardMain, and if CardboardMain moves, it causes issues)

    with 534f1 (no worldcanvas ghosting issues)
    http://pasteboard.co/udOMWa5m.gif

    with 536f1 (canvas "trail")
    http://pasteboard.co/ufe1YL5a.gif

    - Using cardboard 0.7
    - Didn't see it happening when published to device though


    *reported as bug, didn't receive # yet..
     
  2. mgear

    mgear

    Joined:
    Aug 3, 2010
    Posts:
    9,408
    Ok, got reply, "we have been able to reproduce this bug and have sent it for resolution.."

    #817233