Unity Community


View Poll Results: What way to specify deformation resistance I should choose ?

Voters
58. You may not vote on this poll
  • Vertex color

    27 46.55%
  • Additional texture coordinate

    9 15.52%
  • Texture painting tool (PRO only)

    22 37.93%
Page 1 of 3 123 LastLast
Results 1 to 20 of 54

  1. Location
    Saint-Petersburg,Russia
    Posts
    1,329

    Antares : DEFORMATOR

    (See also : Antares Project & Addon (free) , Antares VIZIO)

    This is my next project - realtime mesh deformation system.
    Work in progress.
    Despite the general name Antares, It will be a separate paid product.

    Watch on YouTube.



    Bootcamp based DEMO

    ONLINE DEMO 1

    ONLINE DEMO 2

    ONLINE DEMO 3

    ONLINE DEMO 4

    All deformation routines are done. And now, I need your help.
    What way to specify deformation resistance I should choose ?
    Attached Images  
    Attached Files
    Last edited by Neodrop; 10-05-2010 at 09:52 AM.
    Good bug is a fixed bug!
    Unity 3.x Pro + Asset Server + iPhone Advanced + Android Advanced
    Antares Universe (VIZIO) 1.3.7 in Asset Store
    Antares SceneView Addons API
    2010 for 2011 Unity Contest Winner
    Antares Addon : 1.5.6 (4 Free)
    FOLLOW ME ON TWITTER





  2. Location
    The sunken city of R'lyeh
    Posts
    2,061
    That's a lot of fun Neodrop!

    The question I have though is if the deformation are simply randomly generated, or if your routines handle the car driving into a pillar, a wall, two cars colliding, etc and be shaped by them?


  3. Location
    Saint-Petersburg,Russia
    Posts
    1,329
    It is sensitive to external influences. From what side there is a blow, from that side there is a deformation. On contact vectors.
    Yep. This can be used in car racing game for car deformation.
    Good bug is a fixed bug!
    Unity 3.x Pro + Asset Server + iPhone Advanced + Android Advanced
    Antares Universe (VIZIO) 1.3.7 in Asset Store
    Antares SceneView Addons API
    2010 for 2011 Unity Contest Winner
    Antares Addon : 1.5.6 (4 Free)
    FOLLOW ME ON TWITTER





  4. Location
    The sunken city of R'lyeh
    Posts
    2,061
    Quote Originally Posted by Neodrop
    It is sensitive to external influences. From what side there is a blow, from that side there is a deformation. On contact vectors.
    Yep. This can be used in car racing game for car deformation.
    Omg can't wait to see the collision demos! Awesome work as usual neodrop.


  5. Location
    Munich, Germany
    Posts
    493
    Hey there,

    some days ago i shared my car deformation script, perhaps you can profit from it (if you didnt already )

    http://forum.unity3d.com/viewtopic.php?t=53562


    Cheers
    Ethan
    My latest games:
    Driving Reckless on iOS/Android: http://drivingreckless.vidiludi.com
    Raccoon Rumble on iOS/Android: http://raccoonrumble.vidiludi.com
    Highway Run on iOS: http://highwayrun.vidiludi.com

    http://www.vidiludi.com


  6. Posts
    187
    does the effect of deformation would be configurable?like i can select/choose which side/vertex/vertices of a meshes is more soft/hard/medium to the sources of explosion/any effect/meshes that causing deforming to the mesh target.


  7. Location
    Saint-Petersburg,Russia
    Posts
    1,329
    Quote Originally Posted by Ethan
    Hey there,

    some days ago i shared my car deformation script, perhaps you can profit from it (if you didnt already )

    http://forum.unity3d.com/viewtopic.php?t=53562


    Cheers
    Ethan
    I saw your demo, but do not saw your code. Pleace the link in first post. It is difficult to find it on second page.

    Yep, My code is very seems. But I work with other, potentially more flexible idia. I hope, this will be simple anf friendly deformation system.
    BTW, thanks for sharing. I'll download it right now.
    Good bug is a fixed bug!
    Unity 3.x Pro + Asset Server + iPhone Advanced + Android Advanced
    Antares Universe (VIZIO) 1.3.7 in Asset Store
    Antares SceneView Addons API
    2010 for 2011 Unity Contest Winner
    Antares Addon : 1.5.6 (4 Free)
    FOLLOW ME ON TWITTER





  8. Location
    Saint-Petersburg,Russia
    Posts
    1,329
    Quote Originally Posted by Stellar
    does the effect of deformation would be configurable?like i can select/choose which side/vertex/vertices of a meshes is more soft/hard/medium to the sources of explosion/any effect/meshes that causing deforming to the mesh target.
    I search for the best variant.
    Good bug is a fixed bug!
    Unity 3.x Pro + Asset Server + iPhone Advanced + Android Advanced
    Antares Universe (VIZIO) 1.3.7 in Asset Store
    Antares SceneView Addons API
    2010 for 2011 Unity Contest Winner
    Antares Addon : 1.5.6 (4 Free)
    FOLLOW ME ON TWITTER





  9. Location
    The sunken city of R'lyeh
    Posts
    2,061
    Quote Originally Posted by Neodrop
    Quote Originally Posted by Stellar
    does the effect of deformation would be configurable?like i can select/choose which side/vertex/vertices of a meshes is more soft/hard/medium to the sources of explosion/any effect/meshes that causing deforming to the mesh target.
    I search for the best variant.
    Neodrop if you could somehow paint deformation weights with a texture that would be incredible. Would be easy then to have your routines do things like keep the engine block in tact when running into a telephone pole.


  10. Location
    Saint-Petersburg,Russia
    Posts
    1,329
    Yes. This is a good way. But there is a lot other problems with vertices movement control. I'm digging...
    Good bug is a fixed bug!
    Unity 3.x Pro + Asset Server + iPhone Advanced + Android Advanced
    Antares Universe (VIZIO) 1.3.7 in Asset Store
    Antares SceneView Addons API
    2010 for 2011 Unity Contest Winner
    Antares Addon : 1.5.6 (4 Free)
    FOLLOW ME ON TWITTER





  11. Location
    Munich, Germany
    Posts
    493
    My latest games:
    Driving Reckless on iOS/Android: http://drivingreckless.vidiludi.com
    Raccoon Rumble on iOS/Android: http://raccoonrumble.vidiludi.com
    Highway Run on iOS: http://highwayrun.vidiludi.com

    http://www.vidiludi.com


  12. Location
    Saint-Petersburg,Russia
    Posts
    1,329
    Thank you, but I choose other way.
    Today will be a new one demo.
    Good bug is a fixed bug!
    Unity 3.x Pro + Asset Server + iPhone Advanced + Android Advanced
    Antares Universe (VIZIO) 1.3.7 in Asset Store
    Antares SceneView Addons API
    2010 for 2011 Unity Contest Winner
    Antares Addon : 1.5.6 (4 Free)
    FOLLOW ME ON TWITTER





  13. Location
    Saint-Petersburg,Russia
    Posts
    1,329
    NEW DEMO

    More correctly deformations calculations.
    Attached Images  
    Good bug is a fixed bug!
    Unity 3.x Pro + Asset Server + iPhone Advanced + Android Advanced
    Antares Universe (VIZIO) 1.3.7 in Asset Store
    Antares SceneView Addons API
    2010 for 2011 Unity Contest Winner
    Antares Addon : 1.5.6 (4 Free)
    FOLLOW ME ON TWITTER





  14. Posts
    1,887
    Somehow this demo is giving too low damage.


  15. Location
    Saint-Petersburg,Russia
    Posts
    1,329
    That just my settings. Deformation parametres can be recustomized.
    Good bug is a fixed bug!
    Unity 3.x Pro + Asset Server + iPhone Advanced + Android Advanced
    Antares Universe (VIZIO) 1.3.7 in Asset Store
    Antares SceneView Addons API
    2010 for 2011 Unity Contest Winner
    Antares Addon : 1.5.6 (4 Free)
    FOLLOW ME ON TWITTER




  16. dm dm is offline

    Posts
    4
    Somehow this demo is giving too low damage.
    press and hold down left mouse button for increasing speed of ball


  17. Posts
    187
    Nice,it seem you making the chassis & tyre too strongs,when i hit the wheel from sideways,i cann't manage to damage it,does is it possible to make the cross intersection of the chassis to be metally soft?i mean when i shoot the ball the wheel will be goes inside for decent degrees depends on the power,velocity,the material properties(soft,med,high) which made in the cross intersection wheel,i make a simple mock up as per-attached,i mean the red indicated soft material properties while black would be medium/hard density,so when i apply a force on the wheel it will be applied to the intersection and the part which interconnected to it,does it possible?if yes sign me up!
    Attached Images  


  18. Location
    Saint-Petersburg,Russia
    Posts
    1,329
    This model do not have a chassis. Forward and back wheels are uniform. They are connected in pairs.
    It simply model. Not the ideal.
    Well, the wheel brekage is a little bit separate task. This system is created for deformation at all. Not only for cars.
    May be, I will write same helping methods for cars setup. But I can't be sure now.
    BTW - this is a simple task, but potentially it is not universal.
    Good bug is a fixed bug!
    Unity 3.x Pro + Asset Server + iPhone Advanced + Android Advanced
    Antares Universe (VIZIO) 1.3.7 in Asset Store
    Antares SceneView Addons API
    2010 for 2011 Unity Contest Winner
    Antares Addon : 1.5.6 (4 Free)
    FOLLOW ME ON TWITTER





  19. Posts
    187
    Quote Originally Posted by Neodrop
    This model do not have a chassis. Forward and back wheels are uniform. They are connected in pairs.
    It simply model. Not the ideal.
    Well, the wheel brekage is a little bit separate task. This system is created for deformation at all. Not only for cars.
    May be, I will write same helping methods for cars setup. But I can't be sure now.
    BTW - this is a simple task, but potentially it is not universal.
    separate task you mean i need to incorporate with unity built-in physic?or do i need make simple 'skeleton' inside the meshes which use the physic and on the top of that your deformation addon?


  20. Location
    Saint-Petersburg,Russia
    Posts
    1,329
    I thing about Fixed Joints for example.
    Good bug is a fixed bug!
    Unity 3.x Pro + Asset Server + iPhone Advanced + Android Advanced
    Antares Universe (VIZIO) 1.3.7 in Asset Store
    Antares SceneView Addons API
    2010 for 2011 Unity Contest Winner
    Antares Addon : 1.5.6 (4 Free)
    FOLLOW ME ON TWITTER




Page 1 of 3 123 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •