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Making impoted 3ds objects solid

Discussion in 'Editor & General Support' started by NBurrell, May 6, 2010.

  1. NBurrell

    NBurrell

    Joined:
    May 6, 2010
    Posts:
    1
    Hey I'm new to this stuff and just wondered how to make an object solid. Its probably a simple thing i've overlooked.

    I've imported a building that I created in 3ds max so that I can walk around it but I when the camera gets close it goes straigh through it. I was wondering how I can make the imported building solid so you have to follow the corridors.
    Thanks
    NB :?
     
  2. antenna-tree

    antenna-tree

    Joined:
    Oct 30, 2005
    Posts:
    5,324