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Antares Project (Open Source) : 1.5.5 Coming soon

Discussion in 'Assets and Asset Store' started by Neodrop, Apr 30, 2010.

  1. Neodrop

    Neodrop

    Joined:
    Oct 24, 2008
    Posts:
    1,359
    Please, double click on this error in console and change EditorUtility.GetMiniThumbnail to AssetPreview.GetMiniThumbnail
    and all will be fine.
     
  2. Ullukai

    Ullukai

    Joined:
    Aug 24, 2010
    Posts:
    746
    k.. I just tried that and now I got this error:

    $b62m.jpg

    it says"
    btw, I started a brand new project to make sure nothing else is affecting it. Am I missing a step to install Antares ? If I recall correctly, in my old project I had to add an empty game object with some Antares script added to it in the scene.

    How do I fix this new error ? Thanks again
     
    Last edited: Aug 8, 2013
  3. Ullukai

    Ullukai

    Joined:
    Aug 24, 2010
    Posts:
    746
    lol.. k .. I just had to change that one to: AssetPreview.GetMiniThumbnail as you stated.

    So, you have to change those 2 errors( 1 error on 2 different scripts) and then it works !

    Thanks !

    Now it works !:razz:
     
    Last edited: Aug 8, 2013
  4. Neodrop

    Neodrop

    Joined:
    Oct 24, 2008
    Posts:
    1,359
    Good news. I will fix my package in next few days.
    Good luck.
     
  5. BLOOD585

    BLOOD585

    Joined:
    Apr 18, 2013
    Posts:
    1
    Hello Neodrop.
    I use Antares in unity 4.1.2f1 and give error in DemoScene

    You cannot call GetLast immediately after beginning a group.
    UnityEngine.GUILayoutUtility:GetLastRect()
    Antares.Routines: DrawHeader(String) (at Assets/Antares/Editor/AntaresGameObjectCustom.cs:795)
    AntaresAddonContEditor:OnInspectorGUI() (at Assets/Antares/Editor/AntaresAddonContEditor.cs:25)
    UnityEditor.DockArea:OnGUI()
     
  6. Neodrop

    Neodrop

    Joined:
    Oct 24, 2008
    Posts:
    1,359
    You mean Antares Universe, but here is a thread for Antares Addon. BTW, this error happend when you send message and instantiate or delete some graph with the same message listeners right after receiving this message. To avoid it, do your work after some delay (use links coroutines to Wait For End Of Frame for example).
     
  7. juanelo

    juanelo

    Joined:
    Jan 28, 2011
    Posts:
    46
    Hi Neo,
    Sorry to bother you, but I was wondering whether you updated the package after the announcement on 08-08-2013, and where I could find it.

    Thanks,
    -Juan
     
  8. Neodrop

    Neodrop

    Joined:
    Oct 24, 2008
    Posts:
    1,359
    All links available on the first page of this thread.
     
  9. jf3000

    jf3000

    Joined:
    Dec 31, 2013
    Posts:
    166
    Looks like this hasnt been updated in sometime getting all sorts of errors.
     
  10. Neodrop

    Neodrop

    Joined:
    Oct 24, 2008
    Posts:
    1,359
    Last update still panding review since 2013-12-24