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Thread: Simple Car Game


  1. Posts
    39

    Simple Car Game

    Hello,

    I am trying to create a simple car game but I don't seem to be getting anywhere.

    I have read a car tutorial on how to apply the wheel colliders and what not and tried to implement it but I always run into problems.

    I even got downloads of 2 examples but I still can't seem to figure it out.

    Is there anyone who would be able to assist me in my endeavour?


  2. Location
    Orange County
    Posts
    324
    You'll need to be more specific about what issues you're running into and how you're actually running into these issues.
    The biggest thing you've never heard of.


  3. Posts
    39
    The problem that I am currently running into is that the car flips over and falls through the road.


  4. Location
    Germany
    Posts
    185
    did you try jcar (http://www.unifycommunity.com/wiki/i...?title=Scripts)
    it needs some time to know how to set up, but it works great.


  5. Location
    CA, USA
    Posts
    162
    The is a car example project in the showcase forums can't remember where.
    Unity Licenses : Unity

    Game Developer: Beginner

    Apple ID: X-Developer


  6. Posts
    39
    I haven't look at the jcar script before. I was looking at when I saw that you posted it. Looks very confusing to me.

    It's done in C# and I'm kinda accustomed with javascript. I'm what you may call handicapped to programming.

    I first started with this blog here:
    http://www.gotow.net/andrew/blog/?page_id=78

    But somehow I think there are things missing in the tutorial. Maybe it's because the things that aren't mentioned are basic things that the writer assumes that I'd know.

    I'm going back in and try to read this thing again with a fine tooth comb.

    One question...is it possible to create a prototype car with just a cube and 4 cylinders for the wheels?


  7. Location
    Spring Hill, TN
    Posts
    221
    Yeah it is! No offense but what kinda question is that? Sorry again............

    All you have to do is make the car body, then the wheels and an empty game object and make the body and wheels child objects of the empty game object.

    I'll whip something up for you.

    Hang on...
    I'm 14 years old and counting.


  8. Posts
    39
    Yeah I know it's a stupid question but it's just that I have done that and my car operates wierd.

    It's probably the script that I got from the example. I'm probably not using them right.


  9. Location
    Spring Hill, TN
    Posts
    221
    It's not stupid anymore because I just remembered, I had the same problem with the exact same model and script. I couldn't figure it out so I just forgot it. Don't use that script it's jacked up.
    I'm 14 years old and counting.


  10. Posts
    39
    Lol, ok. I'll stop trying to work with that example.
    I was actually going to try to figure it out myself again but I'll take your advice.

    Do you have another example that I could use?

    I did get another example, can't remember where though but it has this car in it:

    http://unity3d.com/support/documenta...lCollider.html

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