I wanted to let everyone know that I’ve spent the last few nights putting together a quick batch of introductory training videos over Unity. These are more of a “crash course” styled video set, rather than a rigidly structured A-Z style of video you may be used to from 3D Buzz.
I was surprised at how much trouble many of them seemed to have, as well as by the number of questions that they started to send my way. So I figured the best way to help them out would be to create a set of videos that covered the same game that Casey created, with a little bit extra added on to the end for polish.
When they were finished, I realized that there may be many of you out there who could possibly benefit from these videos, especially if you’re looking at Unity development with C#, so I’ve decided to release them here on the forums for anyone who might want to download them.
Now, a word of warning: these videos were produced in a very casual manner that harkens back to the olden days of our training videos. If you’re unfamiliar, that basically means that these videos were recorded very late at night and they’re very “laid back.” That’s not to say that there isn’t focus; far from it. It’s just that among the explanations, we tend to have a little fun here and there, just to keep things interesting. If that kind of environment doesn’t appeal to you, then you may want to consider avoiding these videos. I honestly understand that not everyone likes that particular style of training.
Thank you guys very much for your time. Look for some professionally-geared training from 3D Buzz (both free and for purchase) from 3D Buzz in the near future. In the meantime, I hope you find these videos useful!
One last thing: I wanted to send a HUGE thank you out to Casey Jones for developing his proof-of-concept series. He did a fantastic job and his work was a huge inspiration on our end! For those of you that have not seen them, I highly recommend you watch them (see link above)!
Jason "BuZZ" Busby
3D Buzz, Inc.
Unity Crash Course
The Game Object
Creating our Project
Creating the Player
Creating the Player Script
Player Script Continued
Creating the Projectile
Firing the Projectile
Adding Sound to our Game
Creating*Custom Visual Studio Templates
Creating the Enemy
Streamlining the Enemy Class
Creating the Explosion Effect
Putting our Explosion to Work
Creating a simple HUD
Setting up our Menu
Losing the Game
Winning the Game
Drawing New Backgrounds
Creating a Scrolling Background
New Player Geometry
New Enemy Geometry
Enhancing our Player Spawn System
Increasing Game Difficulty
And just in case you'd like to follow along, here are the assets:
Again, I hope you guys find these helpful. Cheers!
Cool! Good to see you here buzz, and it's awesome that you are making these training videos.
Great set of tutorial! (Nothing new to me thou )
And thank you for doing them in C# !!!! We're running little short of them.
WOW! That's some work.
Mathematicians that only do calculations that we already know about and are comfortable with? They're called accountants, and they have no friends.
For the past year I've been watching and learning from your training videos on Maya Motion Builder and Houdini.
Now you are doing Unity!
You are the best, man!
Thank you very much for these tutorials.
Some learn by seeing others doing and some not at all
3MOG (Mini Massive Multiplayer Online Game)a small developers definition of MMOG
These are great - thanks.
I like the teaching style a lot, you guys know your stuff but keep things informal and interesting.
You guys are very welcome. I'd also like to say thank you to those of you that posted feedback and comments both here and at 3D Buzz. I am happy to hear that a lot of you are enjoying the videos.
If all goes well, I'll have one more free set available before Christmas. I am taking the final project from these videos and moving it over to iPhone Unity. This will allow me to discuss some of the important concepts to keep in mind when creating games for the iPhone with Unity.
Again, thanks guys!
Jason "BuZZ" Busby
3D Buzz, Inc.
Really? That's great!
I have learned more from your videos over the last few days than anywhere else - very thorough.
I just purchased Iphone Unity Basic yesterday and would really benefit from those tutorials.
The tutorials are the best i have ever seen about game programming. Your style of teaching is very entertaining. Some more Tutorials about Unity with c# would be fantastic.
I'm working through these and they have been *very* helpful on how things link together in the interface. It's almost like nodes without links, if you think about it - but that might sound crazy to someone who knows the rest of the things I have yet to see.
Anyway, thanks for these Buzz, you're the 3D teaching king dude man guy, I'd love to see more from you about unity, and I wonder if you guys have any Blender stuff... I've Really been wanting to get my hand into that - 2.5, I'm not so sure about yet, but it seems pretty amazing. It would be cool to jump into it with its "new look" in the company of some "old friends".
Might be me but on your "Prototype" page it gives me the error:Originally Posted by SeeSawSin
Error launching Unity Player
Bad file length.
Cleared my Unity cache, redownloaded twice just to make sure nothing funky on my end. Hope it's just me but might be something to look into.
I'm running Vista 64-bit Ultimate.
Busby, great to hear you guys are still at it! Just wanted to show my sincere appreciation for the work you guys are doing.
I fondly remember following along with your Unreal Editor/Scripting VTMs when I was still a very wee lad and thinking to myself: "Hmmm, this game design bizz, I could do that!" Thanks for that experience, really, thanks.
Great tutorial, looking forward to the more advanced one. Keep up the laid back style, it just feels comfortable.