Decided to give Unity a go - and I've really enjoyed it so far. Now, I'm stuck.
I'm trying to make an object follow the mouse cursor when the left mouse button is pressed down (this is in 2D space). I've dug up a few threads on this topic, but I still can't quite puzzle it together. I'd also like to add acceleration and retardation, as well as inertia, to the object in question.
I've taken a gander at the script reference, but me being totally green it's not making too much sense.
I'd really appreciate someone shedding some light on this.