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Add a child to a game object in a script

Discussion in 'Scripting' started by Maelstroms, Nov 26, 2009.

  1. Maelstroms

    Maelstroms

    Joined:
    Nov 26, 2009
    Posts:
    11
    Heya,

    I'm just getting started with Unity, and it looks great so far. However, i'm struggling to do something that should be quite simple to do (it's prolly just me being a failure :)) :

    Let's say I have a GameObject, called "Group" with a script assigned (or an instance of a prefab with just a script in it). What i want to do is to add a child to the Group (a child in the Hierarchy, not a Component) within my Start() function in the script.

    When i tried to use Instanciate() to create a new object in my scene, it just puts it at the root of the Hierarchy, couldn't find a way to add it as a child of Group.

    Any clues ?

    Thanks in advance,

    Mael.
     
  2. kirsis

    kirsis

    Joined:
    Nov 19, 2009
    Posts:
    31
    neilsarkar and hersgory like this.
  3. Maelstroms

    Maelstroms

    Joined:
    Nov 26, 2009
    Posts:
    11
    Aah cheers mate, it works :) Issue fixed !