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2D art requirements for game release

Discussion in 'General Discussion' started by AbdallahElshabrawy, Nov 30, 2015.

  1. AbdallahElshabrawy

    AbdallahElshabrawy

    Joined:
    Jan 8, 2013
    Posts:
    3
    Hi everyone,

    I started developing my 2d tower defense game a while ago, when i was almost done with it i hired a freelance artist to do all the art needed for the game to be released. Now i am not experienced with the art requirements for such project, but i wanted the art to be good for deployment in landscape view for android and iOS. So what aspect ratio / resolution should the art be in? and what should i ask the artist for to get a quality assets for game release.

    Thanks,
     
  2. CaoMengde777

    CaoMengde777

    Joined:
    Nov 5, 2013
    Posts:
    813
    images should ideally be powers of 2 ... 16,32,64,128, 256, 512,1024,2048 .. etc

    i dont really do 2d or mobile but thats a little i can help, suppose the artist would know so anyway
    and i dont think its a Huge deal (it could be though if your design was complex), but its like optimal