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Help with grenade explosion particle system.

Discussion in 'Editor & General Support' started by gs865, Apr 18, 2014.

  1. gs865

    gs865

    Joined:
    Mar 19, 2013
    Posts:
    3
    I want to make a grenade explosion particle system that looks something like those in the images and in the video, but I'm stuck. Any suggestions on how to tackle it? :confused:

    P.S. I hope this was the correct place for my thread



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  2. gooncorp

    gooncorp

    Joined:
    Dec 30, 2011
    Posts:
    131
    yes. using legacy you want to set up a system with about 4-5 different particle effects and at least 1 light source , if you wanted to really take it far you could write a couple scripts to help you with angles and randomness. you want to use damping to give you the slow down effect and an added force to give you the wind sweeping effect those are the 2 most notable characteristics i see in that video - also dont underestimate the shrink parameter for both increase and decreasing particle size. also make new materials for this grenade. make each part of the explosion one at a time. its totally doable and a fun process.
     
    Last edited: Apr 18, 2014
  3. gs865

    gs865

    Joined:
    Mar 19, 2013
    Posts:
    3
    thanks! BTW is it feasible in the shuriken particle system? (Just spent some time studying it )