Search Unity

Can Marmoset Skyshop generate its own cubemaps? Does that work well?

Discussion in 'General Discussion' started by Instability, Apr 18, 2014.

  1. Instability

    Instability

    Joined:
    Apr 16, 2012
    Posts:
    288
    Hi,

    according to the Skyshop Changelog it looks like cubemaps can be generated ("Box Projected Cubemaps (beta)" since version 105).

    I was wondering what your experiences are with this feature. How exactly does it work? I imagine you would define a region, and the baked environment is made into an HDR file by skyshop automatically? Does it work smoothly, easily?

    Could you post some of your results or WIPs using skyshop's cubemapping? Are the stunning and clear results of this skyshop demo easily doable (given the detailed scene)?
     
  2. Instability

    Instability

    Joined:
    Apr 16, 2012
    Posts:
    288
    Skyshop developers or users?
     
  3. Woodlauncher

    Woodlauncher

    Joined:
    Nov 23, 2012
    Posts:
    173
    Ask in the Skyshop thread.
     
  4. Instability

    Instability

    Joined:
    Apr 16, 2012
    Posts:
    288
    Thanks, done! Mods please delete this thread :)