I can use Kinect and Unity to make games? I have seen Cinema Mo Cap, but it seems that this plugin only serves to record animations, I want to use Kinect to play at runtime, it is possible with Unity? any information will be appreciated, P.S: And of course not want to play in the editor, I want to play the game once compiled, it is possible for example to detect if Kinect is connected? Thanks in advance
Yes you can and its very easy to get started, with one of these: https://www.assetstore.unity3d.com/#/content/7747 https://www.assetstore.unity3d.com/#/content/10693 some info here (this package works also) http://wiki.etc.cmu.edu/unity3d/index.php/Microsoft_Kinect_-_Microsoft_SDK
Thanks for responding, that the difference between these two plugins. How about work? They are recommended?
Yes, I have a xbox Kinect, but seems that plugins only work with Windows not with Mac… I'll try to see how it works , I would also like to know if you have options to detect if the kinect is connected, etc etc.