Hello, here is one of my first games made with Unity. You can play the Web or Android version. The sounds i took them from the AssetStore (free) and the graphics i made them with Gimp. All on windows. >Play the Game< Unity version used 4.3 in 2D mode.
The game has been played 116 times, can you guys give me some feedback? Would be much appreciated Thank you
Well since you're asking for it... here you go : - BGM does not loop properly (goes silent then just restarts) - Stars don't fall through blocks - The game have been made 10000 times already and honestly.. You're not bringing anything new to the table. - Hearths should be on locked rotation - There's a "Score" text but there's no score - Ball is always going at 45 degree angle. Player should be able to change the angle slightly by positioning the paddle properly. I guess that's about it?
Hey thanks for taking the time You are right about those things although for the ball i made it go 45 degrees all the time to copy the old game played on this device: http://livemag.co.za/wp-content/uploads/2014/03/Brick-game.jpg For the stars to fall through blocks, i need to find a way to do that, maybe setting them to be triggers? I don't know yet.
select the star prefab and look at the top of the inspector where it should say " layers" this will take you to the layer list, type in a name for your custom layer and then go over to Edit-Project Settings-Physic, you should see something that looks like a stair grid, look where it says the name of your custom layer and disable the defualt layer. a better way of doing this would be to make seperated layer for the box itself also and uncheck that layer for your star one on the stair grid.