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Force rendering of normal maps on terrain object applied through material

Discussion in 'Shaders' started by Chaoss, Apr 11, 2014.

  1. Chaoss

    Chaoss

    Joined:
    Jul 8, 2011
    Posts:
    327
    Is there a way to force the display of normal maps to display on a terrain object where the textures are applied through the material rather than through the terrain editor. I am using Shader Forge but it doesn't render normal maps?