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  1. Location
    Brighton, UK
    Posts
    145

    Fixing Rotation using Empty Game Object

    Hey all,

    I'm trying to rotate an object using the empty game object method, but it's not working as no matter how I position the empty parent object, it rotates based on the size and shape of the child, rather than from it's own rotation point.

    I've uploaded a sample project that illustrates what I'm trying to do - rotate an incomplete circle as if it were a complete circle:

    http://www.futurlab.co.uk/RotationTest.zip

    Can someone help me fix this so that the incomplete circle rotates around a center point as if it were a completed circle?

    Thanks!

    James
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  2. Volunteer Moderator



    Location
    Copenhagen
    Posts
    5,297
    Do you have your Pivot Point set to "Center"? Change it to "Pivot"
    Attached Images  


  3. Location
    Brighton, UK
    Posts
    145
    Well, that was easy

    Thanks!
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