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Publishing games

Discussion in 'Scripting' started by Findo, Mar 28, 2014.

  1. Findo

    Findo

    Joined:
    Mar 11, 2014
    Posts:
    368
    I think my game is finished, so, how would I make it so people could download it?
    Thanks :D
     
  2. jgodfrey

    jgodfrey

    Joined:
    Nov 14, 2009
    Posts:
    564
    For what platform(s)? Are you talking about making it publicly available in an "app store" of sorts or just making it available privately for friends to access?

    Jeff
     
  3. laurelhach

    laurelhach

    Joined:
    Dec 1, 2013
    Posts:
    229
    Do you have any screenshot to share?
    A youtube video with some gameplay? I would be curious to see it !
     
  4. Findo

    Findo

    Joined:
    Mar 11, 2014
    Posts:
    368
    Just so I could give friends a link to a download on the PC (Windows)
     
  5. caseyboundless

    caseyboundless

    Joined:
    Oct 17, 2011
    Posts:
    590
    Make a free dropbox account.
    Make a folder called "Public"
    Make a webplayer build from unity into a game folder in the "Public" folder
    Once its done loading right click the .html file and click copy public link
    share with friends on their internet browser

    You and your friends need to install unity web player to play game on your internet browser.
     
  6. Findo

    Findo

    Joined:
    Mar 11, 2014
    Posts:
    368
    Ok, any more suggestions on what to do?
    Like... without needing to have an account on something?
     
  7. jgodfrey

    jgodfrey

    Joined:
    Nov 14, 2009
    Posts:
    564
    Why do you need any more suggestions? What's your aversion to setting up a FREE DropBox (or similar) account? It'll take you all of a few minutes and it'll let you privately share large files - which is exactly what you're trying to do...

    In addition to landing a web-player build in the DB account as suggested, you could also zip up the entire PC build and let your friends download and install it locally.

    If your game is small enough, email it. Otherwise, I think you've already been given the best options.

    Jeff
     
    Last edited: Mar 29, 2014
  8. PhysicalBeef

    PhysicalBeef

    Joined:
    Jun 13, 2013
    Posts:
    150
    doesn't work anymore. dropbox got tired of our S***
     
  9. Findo

    Findo

    Joined:
    Mar 11, 2014
    Posts:
    368
    lol. More suggestions please.
     
  10. Findo

    Findo

    Joined:
    Mar 11, 2014
    Posts:
    368
    How do I make a webplayer build onunity?
     
  11. Findo

    Findo

    Joined:
    Mar 11, 2014
    Posts:
    368
    Ok, um, how would I publish it so people could play it OFFline?
     
  12. MD_Reptile

    MD_Reptile

    Joined:
    Jan 19, 2012
    Posts:
    2,664
    Standalone, windows probably. Build out your game, and then provide your friends a flash drive/dropbox link to download the game.
     
    Last edited: Mar 30, 2014
  13. Zeblote

    Zeblote

    Joined:
    Feb 8, 2013
    Posts:
    1,102
    It does. You need to manually activate the public folder on the website.
     
  14. screenname_taken

    screenname_taken

    Joined:
    Apr 8, 2013
    Posts:
    663
    Just make a free Blogger/Wordpress account for the file and share promote through facebook.
     
  15. Jorcee

    Jorcee

    Joined:
    Oct 19, 2013
    Posts:
    9
    If you just want to give it to a few friends. You could just build the normal windows standalone build then put it in a compressed zip file. After that just get on Skype and drag the .zip folder into the Skype chat with your friends. That's what I do.