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GrouseHunter

Discussion in 'Works In Progress - Archive' started by PolarBoy, Mar 23, 2014.

  1. PolarBoy

    PolarBoy

    Joined:
    Oct 5, 2013
    Posts:
    3
    Hi all!

    This is my first try on gamemaking in Unity :)

    To be able to learn more about Unity i decided to try mimic a real world hobby/sport.
    Making a quite unique gameplay these days aren't a easy task for sure.

    Anyway, the game is called GrouseHunter and the gameplay is essential you as a hunter/handler wandering
    in the wilderness with your weapon where you have a birddog to your disposal trying to sniff up grouse for you to hunt.

    The search pattern of the birddog is truly random and so is the placement of the grouse flocks on the terrain.
    If the birddog sense the grouse then it will point on the flock and flush the birds at your command.
    The escape route for the birds is also very random, but they do always try to fly away from you and your birddog in a random pattern when flushed.
    It's all very random as it would be in the real world.

    Note: This is very BETA and the search pattern for the birddog needs tweaking and the 3D models, animations textures in the game is very BETA
    and is only there to show the gameplay in action. The exception is the superb nature prefabs mention futher down.


    The bird situations are at 4.23 and 7.26.

    Implemented:
    Simple MainMenu
    Singleplayer mode w/GPS tracking on birddog compass.

    Future implementations:
    Custom Avatar editing (clothing etc.)
    Custom Dog editing (choose from a varity of gundog breeds)
    Weapon editing (choose your favorite weapon)
    Hiscore results
    Multiplayer (head to head)
    Fieldtrials (where a group of pepole goes head to head)
    Spectator mode (you can choose only to watch multiplayer or fieldtrial)

    Prefabs used in making this BETA version of the game are:
    Rocky Hills Terrain Pack (Quantum Theory)
    https://www.assetstore.unity3d.com/#/content/3360

    3D Cloud Models (Quantum Theory)
    https://www.assetstore.unity3d.com/#/content/4027

    Real Nature Pack 2: Autumn v2 (On-Q Creations)
    https://www.assetstore.unity3d.com/#/content/4322

    Realistic FPS (Azuline Studios)
    https://www.assetstore.unity3d.com/#/content/7739


    But, i would like some feedback on the gameplay.
    The question is would anyone enjoy playing such a game?
    The multiplayer mode could be interesting?

    I would like to know what you think before i spend way more time developing this game further
    and if you have ideas for improvment on the gameplay then please share :)

    And again this is a BETA version of the game.


    Greetings from
    Haakon A. Myhra aka 'PolarBoy'
    HM Interactive Norway
     
  2. PolarBoy

    PolarBoy

    Joined:
    Oct 5, 2013
    Posts:
    3
  3. tutugah

    tutugah

    Joined:
    Jan 5, 2013
    Posts:
    22
    Nice job! I really enjoy this kind of games, and I played some hunting sims, but you really know what you are doing! Especially with that dog.