I just purchased Unity, but have been trying for a while now how to get vertex animations into the engine..
what I'm trying to do is make a water plane, which will have animated waves using noise modifiers, and hopefully have this animation converted to a vertex animation before export (that's unless I figure out a way to import a 3DsMax model with parameter animation, if at all possible)
So, here' my question:
Which would be the best way to create a water plane with waves?
can I import models with vertex animation?
or better yet, with animated modifiers?
Sorry for the heap of questions right off the bat, but my college project pretty much hinges on these waves working properly
Thanks is advance