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LO-FI - A dystopian bullet hell shooter

Discussion in 'Made With Unity' started by TonyNowak, Jan 24, 2014.

  1. TonyNowak

    TonyNowak

    Joined:
    May 10, 2010
    Posts:
    316
    LO-FI

    Windows: https://www.dropbox.com/s/8jntjzj1zy5muow/Lo_Fi Win.zip

    Mac: https://www.dropbox.com/s/f2pl22wk1jkn2rt/Lo-Fi Mac.zip

    Controls:

    WASD - Move

    LMB - Fire

    NUM KEYS - Change Weapon

    R - Respawn (may be broken)

    L - Toggle Scanlines

    Lo-Fi was designed to be a dystopian bullet-hell shooter where the player would infiltrate one of four mega-corporations. The player would move floor by floor up their mega-structures, the concept being that floor's could interact with one another, and go on alert, or even lock you into a floor and try to exterminate you via waves of guards. Unfortunately, 2 months into development, my teammate and coder at the time suddenly vanished. I haven't heard from him since and this was over a year ago. I can't continue the game as it's written in a different language than what I normally use, and the project while art-wise is sound, the various managers and controllers were made by someone else and their set-up's are beyond me, only a few things are modular.

    $mueG1ns.png

    $7SNVkYF.png

    $q1elBat.png

    So what we have mechanically is the movement, firing, and AI down, and a small level in which to do that in. Since the above screenshots I gave the game an HD face-lift for these builds, implementing "reflective" wall's and floor's, improved lighting and real-time shadows. It's as done as it'll ever be. :)

    Music: betamaxx - guided by moonlight
     
    Last edited: Jan 25, 2014