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New coder

Discussion in 'Scripting' started by baba_944, Jan 18, 2014.

  1. baba_944

    baba_944

    Joined:
    Jul 20, 2013
    Posts:
    10
    So I am new to both programming and "Unity" and I want to make C# my first programming language. What parts of C# are important to make a 2-dimensional side-scrolling game? I know methods and if and if else statements are important, but what else?
     
  2. LightStriker

    LightStriker

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    Aug 3, 2013
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    2,717
    What part? That's a rather vague question. Almost every parts?

    • Class
    • Interface
    • Inheritance / Polymorphism
    • Variables
    • Cast
    • Delegate
    • Event
     
  3. baba_944

    baba_944

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    The C# I need are some for character movement, object movements, items, HUD, lives, power-ups, colors, etc.
     
  4. Eric5h5

    Eric5h5

    Volunteer Moderator Moderator

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    There's not really anything about any particular game type that makes different "parts" of a language any more important. Just learn C#; pretty much everything applies to all games.

    --Eric
     
  5. Buzzbomb

    Buzzbomb

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    Mar 13, 2013
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    I found a great tutorial HERE...

    Watching and applying the lessons learned from that video series took me from knowing absolutely nothing to "ankle deep" (which is where I consider myself at the moment).

    Understand it's a learning process and likely will take time and dedication, well worth it though. Aside from the Unity applications C# is a great language with applications ranging from goofy little programs to customize your PC to landing a six figure income job.

    Good luck sir and try not to shortcut yourself when learning.
     
  6. baba_944

    baba_944

    Joined:
    Jul 20, 2013
    Posts:
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    Thank you, all.