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Sierra Ops Game Engine Test

Discussion in 'Works In Progress - Archive' started by Helrouis, Jan 16, 2014.

  1. Helrouis

    Helrouis

    Joined:
    Aug 25, 2013
    Posts:
    5
    Sierra Ops is a Sci-Fi RPG featuring real-time space battles and consequence driven storyline. It is set in the year 2406, where it tackles the events during mankind's early stages of space colonization, and the first interplanetary war.



    $styletest.png

    Project Page: http://www.indiegogo.com/projects/sierra-ops-a-space-sci-fi-action-rpg/x/6041733

    Windows (Win7 compatible x32/x64) : http://www.innomenpro.com/downloads/sierra-ops/win.zip

    Mac :
    http://innomenpro.com/downloads/sierra-ops/mac.zip

    Linux :
    http://innomenpro.com/downloads/sierra-ops/linux.zip

    Known Issues:

    • Sometimes, you can't enter the Resupply Station. So what you should do is simply enter the LITE simulation, and escape right away, and then return to the station.
    • The free camera mode sometimes has issues with the platform mode, making it hide the mouse cursor. The solution is to just alt+tab back to the game to regain control of the mouse.
    • The Mac/Linux release hasn't been tested thoroughly, as well as Win8. Volunteers are very welcome to try the game, and report the problems to us by sending an email to jason.m.cheng@gmail.com or by leaving a comment here at the thread.
     
    Last edited: Jan 24, 2014
  2. Helrouis

    Helrouis

    Joined:
    Aug 25, 2013
    Posts:
    5
    What do you guys think of the demo so far, and if I'm gonna improve the particle effects, what plugins do you recommend?
    I wanted it to be more fancier, I'm not sure if you guys will like camera shakes too just to prevent things from looking static.