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Get objects in collider

Discussion in 'Scripting' started by suctioncup, Jan 12, 2014.

  1. suctioncup

    suctioncup

    Joined:
    May 19, 2012
    Posts:
    273
    Hello,

    for my game, triangles are generated. However, sometimes these triangles generate with a cube or mesh sticking through it. Is there a way to detect whether or not something is sticking through it? Thanks. I hope I make sense.
     
  2. suctioncup

    suctioncup

    Joined:
    May 19, 2012
    Posts:
    273