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Apocalyptic City 2 Gets A Beastly Update in v1.1

Discussion in 'Works In Progress - Archive' started by Tlc indie, Jan 8, 2014.

  1. Tlc indie

    Tlc indie

    Joined:
    Jan 15, 2013
    Posts:
    705
    Hi Forum

    Over the past few week we been very quiet as we have been moving office and working on a nice update for
    our Apocalyptic City 2 asset

    We have listened to what you wanted and put it in

    Whats Coming in version 1.1?

    • Decayed Zombie model complete with face rig
    • All Plants and trees now compatible with Unity's wind zones
    • Deeper normal maps for enhanced details
    • Expanded sample scene
    • More models and improved collides
    • More realistic lighting

    The Screens


    https://googledrive.com/host/0BzvcKUV2bmxdd1drNS1EWXJjbWM/1.jpg


    https://googledrive.com/host/0BzvcKUV2bmxdd1drNS1EWXJjbWM/2.jpg


    https://googledrive.com/host/0BzvcKUV2bmxdd1drNS1EWXJjbWM/3.jpg


    https://googledrive.com/host/0BzvcKUV2bmxdd1drNS1EWXJjbWM/4.jpg
     
  2. Tlc indie

    Tlc indie

    Joined:
    Jan 15, 2013
    Posts:
    705