Hi. I stumbled apon this thread with no idea how to 1. insert this into either a blank script which I dont know how to make or put it into an existing script and the how to insert it into the game itself. please help
Perhaps you first need to learn how to create new scripts and how Unity works. Here is a good starting point, http://unity3d.com/support/documentation/ Also have a look on the forum for "getting started" topics, like this one, http://forum.unity3d.com/threads/113937-Getting-Started-with-Coding-for-Unity
But still... might as well answer his question (or link an answer) instead of forcing others to make a new thread. How do you do this?
This thread is over a year old and his point is fair. If you're posting in a Scripting forum and you don't know how to make a new script then you need to go do some basic tutorials to learn Unity's workflow.
I use this script . using UnityEngine; using System.Collections; public class kursor : MonoBehaviour { // Use this for initialization void Start () { Cursor.visible = true; } // Update is called once per frame void Update () { if(Input.GetButtonDown("Cancel")){ Cursor.visible = true; } if(Input.GetButtonDown("Fire1")){ Cursor.visible = false; } } }