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BB10 procedural material not supported?

Discussion in 'BlackBerry' started by pahe, Dec 31, 2013.

  1. pahe

    pahe

    Joined:
    May 10, 2011
    Posts:
    543
    Hey.

    When compiling my project with my substance procedural materials in it I get the following compiler error:

    Code (csharp):
    1. Assets/Scripts/Menues/OrderScreens/BannerEditorScreen/SNSBanner_Substance.cs(43,29): error CS1061: Type `UnityEngine.ProceduralMaterial' does not contain a definition for `SetProceduralColor' and no extension method `SetProceduralColor' of type `UnityEngine.ProceduralMaterial' could be found (are you missing a using directive or an assembly reference?)
    The project compiles in the editor without problems (also on other platforms), but when I'm trying to build the app, then I get this compiler error. Could this also be a problem with the Unity 4.3 version? Anyone else had this problem?
     
  2. AlexThibodeau

    AlexThibodeau

    Unity Technologies

    Joined:
    Jul 23, 2013
    Posts:
    309
    Hrm... This seems like something that needs looking into. Could you submit a bug with a small project that has this issue?

    Thanks!
     
  3. pahe

    pahe

    Joined:
    May 10, 2011
    Posts:
    543
    Submitted the project and the bug: 584846