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Scoreloop - Localization

Discussion in 'BlackBerry' started by matthieu_michalet, Dec 3, 2013.

  1. matthieu_michalet

    matthieu_michalet

    Joined:
    Dec 3, 2013
    Posts:
    1
    Hello !

    I add the plugin Scoreloop to manage awards and leaderboards for Blackberry but I have a question about the localization for awards.

    I follow this link to integrate plugin to unity :
    http://devblog.blackberry.com/2013/09/make-your-unity-games-scoreloop-social/

    And it works very well !

    But awards can only be in english in the bundle and that's my problem.
    I want to manage multi-language and I found this link :
    https://developer.blackberry.com/pl...ation/scoreloop/integration-guide-awards.html

    In this guide we can see a configuration of the .lproj choosen by the constructor (SC_Client_New()) with a parameter.
    But Scoreloop have only one function to create the social object : ScoreloopSocialClient.Create()
    Without any parameters...

    I try to add a "fr.lproj" to manage french language, and I hoped the device change by itself the .lproj to take. But it doesn't...

    Do you have an idea to resolve this problem ?

    Thanks !