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Unity 4.2.2 InputController breaks xCode build?

Discussion in 'iOS and tvOS' started by pahe, Oct 16, 2013.

  1. pahe

    pahe

    Joined:
    May 10, 2011
    Posts:
    543
    Hey folks.

    I've updated yesterday to 4.2.2 and tried to build my app, which compiled fine with 4.2.1. But now I have the problem that I get the following error in the xCode build:

    Code (csharp):
    1.  
    2. (null): "_UnityUpdateJoystickData", referenced from:
    3. (null): InputProcess() in libiPhone-lib.a(iPhoneInputImpl.o)
    4. (null): Symbol(s) not found for architecture armv7
    5. (null): Linker command failed with exit code 1 (use -v to see invocation)
    I've searched for the problem and haven't found anything yet. The xCode version is 4.6.3 that I'm using on the build server. I also reverted to the old 4.2.2 Unity version and then the build compiles again, but as I need the memory fix from 4.2.2. I would like to update and solve this problem.

    Anyone has a hint for me what may be the problem?
     
  2. pahe

    pahe

    Joined:
    May 10, 2011
    Posts:
    543
    Ok, I see I had to override my old project. After that the problem was fixed.