Hello everyone, ABI has just been released!
What is it?
Automatic 3D Billboard Imposters (ABI) is an automatic level of detail (LOD) solution that bring unparalleled performance to your games.
ABI is quick to integrate and allows you to efficiently render thousands of objects with minimal geometry and draw calls. In short, ABI smoothly replaces distant models with simple 2D textures giving a massive performance boost. Unlike traditional billboard and imposter systems, ABI uses a very small amount of texture memory and allows for easy batching with both Unity Free& Unity Pro. The generated output also supports smooth LOD transitions with stippling, and works on mobile!
•Smooth runtime imposter transitions.
•Export imposters to OBJ files.
•Export prefabs that automatically fade to imposters at runtime according to the camera.
•Lightning fast imposter generation for large numbers of objects.
•Control over imposter y-plane position.
•Control over texture size.
•Automatically layout models for previewing.
•Imposter proportions match input models.
•Intelligent priority updates.
•Three optimized stippling shaders to choose.
•Lightweight optimized C# scripts.
Link to the Asset Store