I'm very excited about the new editor scripting functionality, you can do a lot with it but there's still a few things I don't understand if I'm allowed to do or how.
1. Can you modify a standard editor window? say change the behavior of the camera in the scene view, I was watching the Unite 08 opening keynote, and if I understand right Nicholas said he did the fps camera using the editor scripting api. If so how do I do it, can't seem to find it in the docs. I wanna try to add support for this http://forum.unity3d.com/viewtopic.php?t=6109
2. Related to the first question, can I modify the popup menu that apears in the hierachy window? say I add a new option called create empty children? that creates an empty game object that's a children of the one highlited.
3. How did Nicholas do the picture in picture looking window that would show the view of the currently selected camera? is it actually a part of the scene view window or is it a floating window?
Any input would be greatly apreciated.