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  1. Posts
    5

    are your games selling?

    I am curious.


  2. Posts
    11
    I've seen some folks here talk a bit about their sales successes in a few threads. I know the folks at ezone.com frequent the forums here and have been open about their sales figures in the beginning, which has been really helpful for the rest of us!

    That said, there are a few apps currently in the top 100 total paid apps list that are based on Unity3D iPhone.

    Zombieville USA
    Monster Trucks Nitro
    Crazy Snowboard
    Rasta Monkey

    If that's not a ringing endorsement, I don't know what is


  3. Location
    Long Island, USA
    Posts
    147
    Zombieville has thus far generated nearly 88 million in sales.
    Macbook Pro 15" w/ GeForce GT 8800M, 4gb RAM.
    Unity Pro 2.x, iPhone Advanced.


  4. Posts
    400
    Quote Originally Posted by frigginjoe
    Zombieville has thus far generated nearly 88 million in sales.

    Are you Sure ?
    Unity Pro , Asset Server , iPhone Advanced


  5. Location
    Zombieville, USA
    Posts
    808
    LOL

    I wish! Its been doing very well though, still clinging onto the top 3.


  6. Posts
    158
    LOL 88 million?! that's per day right? that's what i heard...


  7. Posts
    1,382
    PirateNinjaAlliance - Everytime I open the app store, I'm thrilled to see Zombieville in the top slots. Nice work.
    Slender Man Chapter 1:Alone [Google Play Store] [iTunes]

    Slender Man Chapter 2:Survive [Google Play Store] [iTunes]


  8. Posts
    147
    My wife is hooked on Zombieville. I know what it's like trying to sleep with shotguns going off and Zombie heads exploding right next to me... :P


  9. Location
    Berlin
    Posts
    1,057
    I'm hooked on sheepstacker


  10. Location
    Perth, Australia
    Posts
    327
    88 million -- I think that's at least 2 copies for every iphone/ipod touch in existence!

    Crazy Snowboard at #30 is selling approx 1500 units per day on weekdays, and around 25% more on weekends. I think what's worked for us is: changing price to 0.99 and making a lite version.

    My guess is the top slots are doing 10,000 units a day...
    Simon Edis - Ezone.com
    _________________________________________

    Unity iPhone Games: Diversion | Crazy Snowboard | Turkey Blast Reloaded | Scarecrow | Galactic Gunner


  11. Posts
    94
    Quote Originally Posted by ezone
    Crazy Snowboard at #30 is selling approx 1500 units per day
    Wait. So, like, $1,500 per day?!

    I might have to look into this iPhone thing.
    Jason


  12. Location
    Australia
    Posts
    353
    Quote Originally Posted by ezone
    Crazy Snowboard at #30 is selling approx 1500 units per day on weekdays, and around 25% more on weekends. I think what's worked for us is: changing price to 0.99 and making a lite version.
    Wow, that is awesome! Congratulations mate!


  13. Location
    Orange County, CA
    Posts
    178
    Quote Originally Posted by VIC20
    I'm hooked on sheepstacker
    Yay!

    I wish more people were...
    Jerrod Putman
    Tiny Tim Games
    Games: Word Monkey | Sheepstacker


  14. Location
    Berlin
    Posts
    1,057
    no good sales? i've tested several apps and the only one i really play is sheepstacker. no idea why but i'm trying hard to get higher into the sky - these helicopters etc are really annoying - i always run into the concentration failure trap when they appear in the scene


  15. Location
    Orange County, CA
    Posts
    178
    Quote Originally Posted by VIC20
    no good sales? i've tested several apps and the only one i really play is sheepstacker. no idea why but i'm trying hard to get higher into the sky - these helicopters etc are really annoying - i always run into the concentration failure trap when they appear in the scene
    Aha, so the helicopters DO work!

    But yeah, not the best sales. We've gotten good reviews, and we're doing marginally better now that we've released a lite version. Still, not doing so well. We weren't able to get coverage from Touch Arcade, so we're thinking that's part of it.

    Of course, it could also be the theme. Maybe people don't like stacking sheep!
    Jerrod Putman
    Tiny Tim Games
    Games: Word Monkey | Sheepstacker


  16. Posts
    147
    Ok it's war now!!!!!!

    Zombieville vs Sheepstacker.

    May the best Unity game win the bedroom wars...

    Sheepstacker purchased and downloading


  17. Location
    Perth, Australia
    Posts
    327
    Quote Originally Posted by jerrodputman
    Of course, it could also be the theme. Maybe people don't like stacking sheep!
    Maybe if you swapped the sheep for Zombie heads that you stacked onto a big spike with lots of blood JK - but it does seem that the iPhone demographic is male 15-30 that want titles like Zombieville, Touchgrind, Wolfenstein, Metal Gear Solid, Nitro Trucks, etc.

    However, I totally understand your frustration - you have a great game, and I bet if you got a feature in the app store it would go top 10.
    Simon Edis - Ezone.com
    _________________________________________

    Unity iPhone Games: Diversion | Crazy Snowboard | Turkey Blast Reloaded | Scarecrow | Galactic Gunner


  18. Location
    Zombieville, USA
    Posts
    808
    Haha, I admit that Zombieville definitely relies on goofy, over-the-top violence as part of its appeal. I doubt it would have been as successful if their heads exploded into rainbows and candy canes.

    A lot of people have asked about sales figures - we had about 150,000 downloads in March (most of which at the current price of $2). Last week was particularly crazy, averaging 7000 downloads a day - I think GDC, our lite version, and a review on destructoid.com were the source.


  19. Posts
    94
    What is a "lite" version? Like a free demo?
    Jason


  20. Location
    Zombieville, USA
    Posts
    808

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