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2 x Vector3 + int | Only needed Realtime game | Best way ?

Discussion in 'Multiplayer' started by EverythingIsAwesome, Oct 22, 2014.

  1. EverythingIsAwesome

    EverythingIsAwesome

    Joined:
    Oct 21, 2014
    Posts:
    1
    Hi !

    I Have created a game but now i want it to be a online matchmaking on phone (2 Players) and flash (4 Players)

    I don't think it's necessary to pay for 3d party networking service.

    I know some about server side and client side and the game is so simple! that you only need to be Sending click position ( Hold ) release position + int. So data ( 2 x Vector3 + int ) only need to be send wean one player click or touch. But then it's queue to matchmaking + Database with ( rank , win / , loss , Player id)

    So with that small demand is it easy to create a master server and is it cheap to then rent a server for it?

    And what path do you think i should take to achieve my matchmaking system ?