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2.5D Platformer Game (Currently no Name)

Discussion in 'Works In Progress - Archive' started by jkarateking, Nov 26, 2014.

  1. jkarateking

    jkarateking

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    Hey guys,
    I have started development on a 2.5D platformer game. I only started developing it a couple of days ago so it is currently basic but it will be updated regularly until finally It will be ready for release.
    The Tutorial level is complete however all the gameplay features in it haven't been finished yet.

    Gameplay Video:


    Gameplay Pictures:



    Please comment on whether you think the game will be good and to suggest features.
    I have not yet thought up a name for the game. Any suggestions will be appreciated :)
     
    Last edited: Nov 29, 2014
  2. junglejapes

    junglejapes

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    Hello, looks fine for the beginning of a project. Make sure you add depth to your level (literally I mean lower and higher parts of the level). Furthermore, I would add a bit more blending transition between the animations so they flow better.
     
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  3. jkarateking

    jkarateking

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    Thankyou for your feedback.
    The Level I showed is only the tutorial level and so doesn't have as much depth as it is teaching you to play. The other levels will have more depth.
    The animations will be improved so they flow better in the near future.
     
  4. jkarateking

    jkarateking

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    Update 1 (ALPHA 0.2)
    - Added a slight glow to coins
    - Made Coins rotate
    - Added a small particle burst when you collect coins
    - Added Death and Game Over when hitting hazards

    ALPHA 0.2 Update Video:
     
  5. jkarateking

    jkarateking

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    UPDATE 2 (ALPHA 0.3)
    - Implemented moving platforms
    - New Level: Level 1 (Level after Tutorial Level)

    I will be making another video soon showcasing Level 1 and moving platforms.
     
  6. jkarateking

    jkarateking

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    Update 3 (ALPHA 0.4)
    - Sorted out code to make it easier to find detail
    - Fixed some texture errors on certain touching obstacles
    - Started on Main Menu

    Main Menu so far:
     
  7. jkarateking

    jkarateking

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    UPDATE 4 (ALPHA 0.5)
    - Removed the ability to restart level by clicking 'r'
    - Added Pause Menu

    Pause Menu in action:
     
  8. jkarateking

    jkarateking

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    Current Name Ideas:
    The Runner Dude,
    The Coin Collector,
    Dr. Chaser &the endless leap
    Player 101

    Comment which one you like best and any other name ideas you have.
     
  9. smokingbunny

    smokingbunny

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    'endless leap'
    'chasing leaps'
    'endless bounds'
    ' i am player, see me leap'
     
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  10. jkarateking

    jkarateking

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    The names you mentioned are good. I'll take them into consideration and hope other people like them.
    Thanks for suggesting.
     
  11. jkarateking

    jkarateking

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    Hey guys, sorry I have been busy today and don't yet have another update to show you.
    Instead I will tell you about future features Iwill be adding.

    Future features:
    - Ingame Music
    - Level Select Screen
    - More Levels
    - Small win animation at end of each level
    - Improved Main Menu
    - More fluent animations (especially on moving platforms)
    - Improved Game Over screen with 'restart' button
    - Water
    - Bounce Pads

    These are just some of the features we will be adding. Many other features will be added not shown on this list. Feel free to suggest features and vote on your favourite name for the game.
     
  12. theANMATOR2b

    theANMATOR2b

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    Maybe some enemies to avoid would be nice addition.
    I'm interested in your development workflow. The tutorial level really speaks towards a workflow that's iterative and functional element driven.

    Unique game assets would also be nice touch, though I understand using pre-built assets for prototyping.

    Nice work.
     
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  13. jkarateking

    jkarateking

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    Thanks for your comment.
    Yes I am thinking of adding enemies to avoid as that would be a nice addition.
    Also yes the pre-built assets are mainly for prototyping as I am focusing on gameplay features first. I will make unique game assets after most of the gameplay is finished and when there is more levels.
     
  14. smokingbunny

    smokingbunny

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    cheers. no worries ;)
     
  15. jkarateking

    jkarateking

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    Sorry guys that there hasn't be an update for a few days.
    I have been working hard at the game.
    What I have been getting up to:
    - Started adding water and oxygen levels
    - Started updating all old GUI to new Unity 4.6 UI
    - Nearly finished building Level 3 of the game
    - Fixing lots of glitches on current levels

    I should have another Update in the next day or two. Sorry for the delay.
     
  16. jkarateking

    jkarateking

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    Sorry for the delayed update. I have been busy.

    UPDATE 5 (ALPHA 0.6)
    - New Level: Level 2 (3rd level of the game)
    - New Hazard: Spinning Platform
    - Fixed some texture glitches between objects
    - Added barrier at start of levels to prevent character walking off side of level at the start
    - Added Sound Effect when collecting coins

    I will upload a video in the next day or two showing these new features.
    Thankyou for the support :)