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Mac Standalone not detecting controller

Discussion in 'Editor & General Support' started by Crazy Robot, Sep 3, 2013.

  1. Crazy Robot

    Crazy Robot

    Joined:
    Apr 18, 2009
    Posts:
    921
    Hello,

    I set up a PS3 controller on my Mac and it's conntected via Bluetooth. I mapped all the keys in the input manager in Unity. When I build a standalone build and run it, Unity (game build) does not detect the controller at all (but it works in the Editor with I hit "Play").

    How do I get a Unity Standalone build to detect a controller?

    Thanks,
     
  2. pauloaguiar

    pauloaguiar

    Joined:
    May 13, 2009
    Posts:
    700
    Test using pc standard controller and try it.
     
  3. Crazy Robot

    Crazy Robot

    Joined:
    Apr 18, 2009
    Posts:
    921
    This makes me very sad...
     
  4. tonycoculuzzi

    tonycoculuzzi

    Joined:
    Jun 2, 2011
    Posts:
    301
    I seem to be having the same issue with an Xbox360 controller using Tattiebogle's drivers. I'm going to submit a bug report.
     
  5. masterchafe

    masterchafe

    Joined:
    Oct 2, 2011
    Posts:
    59
    I have the same issue, joypad works in editor and not detected in standalone, on the mac. This is with a standard pc joypad by Powerwave.
     
  6. dgparks

    dgparks

    Joined:
    Oct 1, 2012
    Posts:
    1
    I am having the same problem. Xbox 360 controller is configured to work in Unity Editor in Mac OS X. But when I build an app, the player settings will not recognize my controller at all.
     
  7. Schubkraft

    Schubkraft

    Unity Technologies

    Joined:
    Dec 3, 2012
    Posts:
    1,070
  8. -chris

    -chris

    Joined:
    Mar 1, 2012
    Posts:
    99
  9. bakno

    bakno

    Joined:
    Mar 18, 2007
    Posts:
    604
    We are having the same problem with Mac and PS3 controller. This happens in Unity 4.5 and 4.6b when building a 32bit and 64bit binaries.
     
    Last edited: Nov 14, 2014