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Invalid Image apple submission process

Discussion in 'iOS and tvOS' started by sparrow, Aug 28, 2013.

  1. sparrow

    sparrow

    Joined:
    May 6, 2012
    Posts:
    17
    Hi,

    I have had a stressful 2 days since the project built in Unity was constantly rejected by Apple App Store right after upload. I am posting this to help people with similar problems.

    This was the error message:

    Invalid Image - For iOS applications, icons included in the binary submission must be in the PNG format.

    If your application supports the iPhone device family, you must include a square icon of exactly 57x57 pixels.
    If your application supports the iPad device family, you must include a square icon of exactly 72x72 pixels.


    Turns out that there were no problem with the icon image, but with the architecture, sdk and deployment target. I had to set it to the following:
    - Architecture to "Standard (armv7, armv7s)",
    - Base SDK to "Latest iOS (iOS 6.1)"
    - Deployment Target to "4.3", *or more recent*.

    SDK and Deployment target can be changed from within Unity, but Architecture had to be changed from Xcode. And I am using latest unity 3.x build.