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Game Database. SQLite, XML, JSON or PlayerPrefs?

Discussion in 'Editor & General Support' started by artfabrique, Aug 1, 2013.

  1. artfabrique

    artfabrique

    Joined:
    Nov 8, 2012
    Posts:
    25
    Hi guys! Basically the question is in the title: What is the best way to store game data if:
    1. It is levels data
    2. Items data
    3. Initial game settings
    4. Player profiles
    5. Social data cache
    and
    1. Data should be updatable via network (new levels, new items)
    2. There should be some kind of pro-level editor for this database.
    3. There should be way to link (somehow) game resources to DB items. For example new level prefabs and item textures should be easily linked to DB fields.
    4. It's mobile project (iOS/Android)
    Any ideas or even maybe live examples?
     
  2. artfabrique

    artfabrique

    Joined:
    Nov 8, 2012
    Posts:
    25
    Last edited: Aug 1, 2013