I will submit the game in the end of December, so it arrives on the appstore at the start of January, right after the Christmas promotion madness
I'm also compiling a whole fresh trailer right now, will submit it to youtube in a few minutes ^^
About the game : actually only is left a few multiplayer routines to pack up, but I'm waiting for Alljoyn (the Qualcomm device discovery solution) to be released for Unity iOS to continue. They plan to release it before end of year. I created a thread on their forum to check every day when the package is coming out. If it takes too long, I will fall back to my own system.
The advantage of this framework over mine is that you wouldn't have to be connected to any Wifi hotspot to find other players. Right now with my homebrew system, you have to connect to a hotspot, as I didn't have the network knowledge (and time) to create a multiplatform Wifi adhoc solution.
But as you'll soon see in the forthcoming trailer, everything is going on very well