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Nice plastic/cartoon material

Discussion in 'Shaders' started by Patico, May 29, 2013.

  1. Patico

    Patico

    Joined:
    May 21, 2013
    Posts:
    886
    Hi, guys!
    Does anyone know, how to make such plastic/cartoon material as sand shore has at the screenshot below? :confused:

    $plastic.jpg
     
  2. Farfarer

    Farfarer

    Joined:
    Aug 17, 2010
    Posts:
    2,249
    Looks to me like a simple spec shader with very low gloss and spec.

    Everything else comes from the model, texture and lightmap.
     
  3. Annihlator

    Annihlator

    Joined:
    Oct 15, 2012
    Posts:
    378
    Aye, the only thing cartoony about it is the way the artist created it maybe. But i even dare say it looks incredibly realistic!

    If you want to achieve this effect, like farfarer said, you'll only need to use the simple Diffuse-Specular shader (maybe with some bump) and just use very low glossiness and specularity. (specularity is defined in your texture's Alpha channel in the standard specular shaders)