Hello, I'm using Unity 4.1.3 Pro and Android Pro. Some Meshes disappear on the device, but never in the editor. There is nothing odd about the mesh, it's just gone. I see the meshes for a second when they first appear on camera, but then they just disappear. The gameObject is still active, but is almost seems like the renderer is turning itself off. Culling is not being used. Has anyone else seen this? Thanks. UPDATE: This issue is not happing on my Kindle Fire. Just on my HTC Inspire 4G
I've a similar problem, and I figured out that was OpenGL ES 2.0 ... I've open a topic here: http://forum.unity3d.com/threads/184029-OpenGL-ES-2-0-Missing-Models-( I don't know if there is any solution for this You can use OpenGL ES 1.x to fix this, but you have to forget about shaders