Search Unity

  1. Megacity Metro Demo now available. Download now.
    Dismiss Notice
  2. Unity support for visionOS is now available. Learn more in our blog post.
    Dismiss Notice

Question Regarding Creating Shader like this:

Discussion in 'Shaders' started by Yourname, May 28, 2013.

  1. Yourname

    Yourname

    Joined:
    May 21, 2013
    Posts:
    15
    Does anyone know how to achieve a shader that looks like this?:


    http://i1226.photobucket.com/albums/ee416/Yourname942/ShaderRef1_zps0630c374.jpg

    http://i1226.photobucket.com/albums/ee416/Yourname942/ShaderRef2_zps561b7776.jpg

    I'm trying to figure out how to make a shader that looks like that style (2D, deep contrast, outlines, etc) But, I am god awful at coding. I was wondering if anyone had extra time and was willing to help. Thank you.

    Edit: I see that this style is also similar to Viewtiful Joe, or a modified cel shader.
     

    Attached Files:

  2. aubergine

    aubergine

    Joined:
    Sep 12, 2009
    Posts:
    2,878
    it is exactly a cel shader with tuned down intensity modifiers.
    Incidentially, i just released a cel shading package to the assetstore. Its a lighting function so you can turn any surface shader into toony.
     
    Last edited: May 28, 2013