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Creatiful - a Voxelengine for Unity

Discussion in 'Works In Progress - Archive' started by asdfghjkloi87654, Apr 4, 2013.

  1. asdfghjkloi87654

    asdfghjkloi87654

    Joined:
    Feb 16, 2013
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    43
    Hi,

    Having worked a bit on a Voxelengine I decide to present my work to the forum.
    First some sources:

    -inspired by Voxelform, expecially this video : http://www.youtube.com/watch?v=Ojo2dFiLtao
    - some source by Unitycoder, link : http://unitycoder.com/blog/2012/09/30/marching-cubes-voxel-terrain/

    date : 04.04.2013 14:18

    I bought the source from Unitycoder and modyfied it really a lot with nice new functions.
    Then I created a Youtube Channel and now I want to get some feedback if it would be useful to
    continue work...









    A newer version with PerlinNoise (Digging is always avivable but not shown in picture):


    $PerlinTerrain.jpg



    Infinite terrain in progress....


    Some problems : Connecting chunks while digging
    Smooth Shadows
    If anyone knows answers please post and give feedback :D
     
  2. imaginaryhuman

    imaginaryhuman

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    Neat.... though this is really begging for a really good GAME concept that can utilize the kind of things that this tech can do and turn features into gameplay.
     
  3. Velo222

    Velo222

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    Are you being facetious? Just asking because I thought this is what Minecraft was/is?

    To the OP, very nice engine. I've seen so many people wanting to do Mincraft-clones ever since I started perusing the Unity forums. I don't blame them though. This will be a great tool for people who want to do such things :)
     
  4. mgear

    mgear

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    Nice work! Seems like its now much faster too :)
     
  5. Rasmus Linden

    Rasmus Linden

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    Not only that, but perhaps destructible terrain ( perhaps other stuff) - there are a lot of cool game ideas where you can incorporate that.
     
  6. asdfghjkloi87654

    asdfghjkloi87654

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    Thanks for good feedback this will really encourage me to continue - Some updates in a few days :D
     
  7. asdfghjkloi87654

    asdfghjkloi87654

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    One quick update : Random digging
    This looks more realistic because it is not always the same sphere
     
  8. asdfghjkloi87654

    asdfghjkloi87654

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    Infinite "intelligent" terrain is complete !

    It saves the the chunk position that a chunk is only generated one time

    look yourself... sry for bad quality had no time for upload :D

     
  9. asdfghjkloi87654

    asdfghjkloi87654

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    Good news ! multiple textures are added







    Inventory system + connecting chunks soon