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Airplay Documentation Request

Discussion in 'iOS and tvOS' started by SteveB, Mar 18, 2013.

  1. SteveB

    SteveB

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    I was going to post in this thread...

    http://forum.unity3d.com/threads/95666-iPad-to-AppleTV-via-Airplay


    ..but feared it would just get buried.

    This seems to be a constant issue where new update features are announced but no documentation is supplied, only a mere mention in the 4.1 Features, noting the new Display class in the Script Reference, of which that tiny code snippet therein isn't very helpful.

    Back to Airplay...can you have different information displayed separately on the iDevice from the TV, as Real Racing does?

    Thanks! :)

    -Steve
     
  2. Crazy Robot

    Crazy Robot

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    I have noticed that Unity has been dropping the ball on documentation for over a year now, and it seems to be getting worse and worse. I think there are some features added in Unity 3.5 that are still not well documented.
     
  3. petey

    petey

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    Weird, I also cant find anything about it in the manual... :(
    Shame, because it sounds interesting.
     
  4. SteveB

    SteveB

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    Again, can someone from Unity please tell us how to use this feature?
     
  5. Alexey

    Alexey

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    What are you missing? The scripting docs sample shows you exactly everything you need. You have 2 cameras, and you just tell one of it to render to different display. So... maybe ask smth more specific? 8)
     
  6. petey

    petey

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    Where is it in the reference? Could you send a link?
     
  7. Alexey

    Alexey

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  8. petey

    petey

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    Thanks mate!
    I was searching for AirPlay in the reference and that page doesn't mention it so I guess that's why it never showed.
     
  9. Alexey

    Alexey

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    oh well, the functionality in itself is not about airplay. It is simply that on ios (for now the only platform supporting multi-display) it is implemented on top of airplay ;-)