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Discussion in 'Scripting' started by AiaN, Feb 2, 2013.

  1. AiaN

    AiaN

    Joined:
    Feb 2, 2013
    Posts:
    2
    Hello!

    I want to "imitate" some cities will do in Blender, but I have a doubt.

    Not has long ago I use Unity, so sorry for any stupid question.

    What I want say is, the city will be loaded all at once, or will be loaded just at the limit of vision of the player?

    If loaded all at once, how can I do so that the city is only loaded at the limit of vision of the player?

    Sorry my bad english.
     
  2. TheRaider

    TheRaider

    Joined:
    Dec 5, 2010
    Posts:
    2,250
    Depends if it is one model or multiple models.

    Unity does some automatic now rendering of stuff not in camera.
     
  3. AiaN

    AiaN

    Joined:
    Feb 2, 2013
    Posts:
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    I do not understand "the model or models multiple"

    One model would be all the cities in a single project made ​​in Blender That will be imported by Unity?
     
  4. TheRaider

    TheRaider

    Joined:
    Dec 5, 2010
    Posts:
    2,250
    Is the city a single mesh, or will you import meshes for each of the buildings and assemble in unity.

    I would suggest you wouldn't want to import as a single mesh.