Hello! I want to "imitate" some cities will do in Blender, but I have a doubt. Not has long ago I use Unity, so sorry for any stupid question. What I want say is, the city will be loaded all at once, or will be loaded just at the limit of vision of the player? If loaded all at once, how can I do so that the city is only loaded at the limit of vision of the player? Sorry my bad english.
Depends if it is one model or multiple models. Unity does some automatic now rendering of stuff not in camera.
I do not understand "the model or models multiple" One model would be all the cities in a single project made in Blender That will be imported by Unity?
Is the city a single mesh, or will you import meshes for each of the buildings and assemble in unity. I would suggest you wouldn't want to import as a single mesh.